As I prepare to host a 02h00 game at the upcoming Trumpeter Salute wargaming convention next month, I realised that my Italian village was a bit too small. Accordingly, I placed an order with Sarissa Precision for a few more buildings to fill up the space. Sarissa was great and I had the MDF models in my hands in 10 days. I got a two-floor house, a slightly larger two-floor plus terrace and balcony house, a corner tavern and a set of low walls.
will's toy soldier blog
Sunday, 22 March 2026
Expanding Italian Village
Sunday, 15 March 2026
Hannie (and Herr Flick)
Hannie Schaft was a member of the Dutch resistance during WWII. As she was known as 'the girl with the red hair', I did my best to paint her accordingly. She was a friend and colleague of Truus Oversteegen and her sister, Freddie (coming soon!).
It is a bit tricky to paint him dressed all in black and still show some sort of distinction between his layers. It doesn't show clearly in these photos, but his leather overcoat and hat are a bit glossy, and his suit underneath is matte and a little bit grey. Regardless, he is ready to lead the investigation to find resistance members like Hannie!
Sunday, 8 March 2026
The Return of Ace of Aces!
Many moons ago (i.e., the 1980s) I was a fan of Ace of Aces, a World War I air combat game. It eventually went out of print, I moved on to other games, and forgot about it for a few decades. When I found out the Mr B Games launched a kickstarter to reissue the game, I jumped on board, and I have just received my copy of the new version of the game!
This game has a very neat concept. Two players (German and Entente) each get a specific game book full of pages showing the view from the cockpit. The books are paired so that a given page in the German book corresponds to the reciprocal view from the Entente cockpit.
At the bottom of each page, there's a series of arrows representing a variety of maneuvers that the pilot can select. Each player chooses an arrow, and then gives the number under it to the other player. Both players turn to that page number, cross reference their selected arrow, and go to the page number. If no mistakes are made, both players should magically end up on the same page. The game designers put a great deal of effort into making sure that it works. It's all very clever and makes for a fun and fast paced game.
Back to the new edition - the original game had some nice black and white line drawings showing the view from the cockpit. The new version has full colour, photorealistic images, immediately more immersive. The game comes in a nice slipcover, which also has a drawer for a number of game aids. Here you can see the slipcase, the two main books (the black books with silver print, one for each player), as well as the rulebook and a book of charts.
Monday, 2 March 2026
02h00 - Capture!
It turns out that Lisa will also be hosting a game of 02 Hundred Hours at Salute, so we got together on Friday to play through a scenario. I chose the Capture scenario, where the partisans have been tasked with capturing a German officer.
Here is the table. The German officer is in one of the buildings around the central square.
It was a great game, and a great runthrough of the rules. A victory for the partisans as they achieved their main objective of capturing the officer, and also their secondary objective of losing fewer than half their fighters.
Thursday, 26 February 2026
Hans and Sophie
A big hello to German pacifists and leaders of the non-violent White Rose resistance group, Hans and Sophie Scholl. Hans and Sophie were siblings, who were arrested and executed by the Nazis for distributing anti-war and anti-regime pamphlets. Rather than focus on their tragic end, Annie instead has had the pair involved in some playful hijinks.
I assume that Sophie is holding copies of one of the pamphlets for which the group was famous.
As I painted this pair, I listened to university students reading English translations of the pamphlets out loud. You can skip ahead around the 20 minute mark to the start of the first pamphlet.
The pamphlets are very moving, and as a fan of the Star Wars series, Andor, the inspiration for Nemik's manifesto is clear.