We managed to play a few games over the past week.
First off, instead of our usual D&D session, Arthur set up a Fistful of Lead game, set somewhere between Russian and British controlled territory in Afghanistan. Arthur set it up as a three-way battle, with his intent being that the Russians and British would fight each other for the village, while the Afghans would snipe at both sides. As it turned out, things happened a bit different from Arthur's original plan!
Here is the village that the troops will battle for.
Remaining British are more cautious and shoot at the Afghans rather than risk hand to hand combat.
The skirmish between the British and Afghans continues.
Meanwhile the Russians move in behind the skirmishing warriors.
In the first game, my Dockworkers gang conducted a raid against the Rum Room, a speakeasy on the South Side of Chicago. As we don't actually have any big city terrain, Chicago's South Side ended up looking a bit less urban.
Not shown in the photos, a car with 6 low-level gangsters showed up (summoned by the blonde's phone call) and slowed the Dockworkers efforts to take over the Rum Room.
Meanwhile, two jokers were drawn from the deck, signalling outrage and a police response!
Final result for the Dockworkers. The raid failed, Crazy Ivan suffered a gruesome death, and Sam the Shovel was knocked out and arrested.
We next played out an ambush as Arthur's corrupt Mounties tried to hijack an NPC truck. Here is the truck coming along the road, with a driver, hoodlum co-driver and an enforcer with a tommygun in the back of the truck.
The truck comes around the corner, spots the roadblock and slams on the breaks. As the driver puts the truck into reverse, Arthur recognises that he didn't consider that the truck might not stay still and allow it to be taken!
The Mounties open fire on the truck, as their mooks rush forward to seize the truck. The BAR gunner in particular is quite indifferent about risk, and fired while his friend Inigo Montoya was nearby. Inigo had to dive for cover to escape his own friend's fire!
The BAR gunner knocks out the tires, and the brakes, and damages the motor. The truck crashes and is immobilised for the rest of the game.
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