Tuesday, 20 January 2026

Small ship actions in WWII

Arthur surprised me this week.  It turns out that when he was locked away in his room, he was busy designing a new game!  Inspired by Peter Dennis' Paperboys, specifically the ships, Arthur built a collection of small WWII ships.  He melded this with the profiles from the Wings of War/Wings of Glory WWI air game to come up with a game.  Here are the 2-d ship models he built for Soviet Bronekrater patrol boats.


A German E-boot.


And a German armed trawler, a Kriegsfischkutter.


We managed to fit in three fast scenarios.  

The games were fast and fun.  Lots of crazy results including collisions between ships:


Ships crashed into islands as well.  There are some fun critical hits, as ships can catch fire and take damage over multiple turns, or take mechanical damage which prevent guns from firing or prevent the ship from turning either to the left or right for a number of turns.


Ships were restricted to firing forward - not necessarily historically accurate but gave the players an interesting challenge .



Arthur has plans to refine the game further, but the game he presented this evening was fast and fun.

2 comments:

  1. Clever idea. I think adapting other rules mechanics that you enjoy to a new period or era is a perfectly legitimate way to create a fun game. In fact, that's kind of what I'm doing now with the rules I've been writing for the last 8-10 months or so...

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    1. Ooo- I'll have to keep an eye out for your project!

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