Last weekend, Craig and Gord came over to join Arthur and me in a few scenarios from the Lord of the Rings 'Quest of the Ringbearer' narrative campaign for the GW Middle-earth Strategy Battle Game (M-eSBG). I had not played much of the SBG since it had originally come out twenty or so years ago, concurrent with the Peter Jackson LotR movies. To be fair, though, it was a refresher for Craig and Gord as well, especially as their (relatively) more recent experience had been with the Battle Companies variant, which used much less magic and special abilities than we encountered in the narrative scenarios!
We played three of the early scenarios in the game. Arthur of course wanted to jump straight to the ambush at Amon Hen, but I overruled him, considering that we needed to start off with a smaller, simpler scenario to allow us to learn or relearn the rules! We freely used proxy figures to fill out the numbers, so the board will have miniatures from many different sources, not just the 'official' GW figures.
The first scenario was a raid by the four hobbits (Frodo, Sam, Merry and Pippin) on Farmer Maggot's Farm. This is considered to have occurred before the start of the story in the book or the film, before Frodo was given the One Ring and sent on his way. It is supposed to be light-hearted, with the hobbits trying to rob poor Farmer Maggot, and Maggot setting his dogs to chase off the raiders and protect his crop.
The game starts with Maggot's farm in the background, and his crops stored in a small compound in the centre of the table. The farm is not particularly Hobbit-ish, as I proxied in my Sicilian buildings for the farm, and crates of goods from the market.
Second scenario - Buckleberry Ferry. The four hobbits are trying to get through the woods, past the Ringwraiths to reach Buckleberry Ferry.
Third Scenario - Fog on the Barrow Downs. Another scenario inspired by the book, as the whole sequence with Tom Bombadil, the Old Forest and the Barrow Downs didn't make the cut for Peter Jackson's films (and for that matter, didn't get into Ralph Bakshi's movie either!). Frodo and company must cross the Barrow Downs on their way to Bree. However a fog comes up, in which the wights come from their barrows to try to capture the hobbits who have intruded on their territory!
Here we have the wights carefully stalking the hobbits.
By fire, sun and moon, harken now and hear us!
Come, Tom Bombadil, for our need is near us!
The three scenarios played out quickly in an afternoon, so things moved along at a pretty good clip. I was generally quite happy with the scenario setups and I particularly enjoyed how the mood of the story transferred to each scenario. #3 turned out to be quite suspenseful. Lord of the Rings is, of course, a wonderful and compelling story, and these scenarios are a great way to re-tell it.
ReplyDeleteWill and Arthur both proved to be both accommodating and generous hosts while absorbing some absolutely rotten luck like true sportsmen. I'm looking forward to seeing more of this campaign unfold.
Thanks, Craig, we enjoyed the games! And I was pleased that Arthur was able to be a good sport even when the dice didn't cooperate. Hopefully we'll get a chance to try a few more games soon. :)
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